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25/02/23 Yuumi update & Azir changes

Posted on February 25, 2023February 25, 2023 by BigusGrompus

Table of Contents

  • Yuumi changes
  • Azir Changes
  • Icons
  • Comment Deception

Riot has updated PBE with new balance changes! We got a preview of upcoming Yuumi rework, Azir hanges and few more balance changes.! You can read them below!

 

Yuumi changes

Yuumi is going Live in 13.5. We want Yuumi to be a great champion to bring a new friend into the game (and also a great duo experience generally) and we’re making changes to our outdated pricing model this patch to reflect this philosophy (she will be 450 BE now). pic.twitter.com/5vgUil7x6T

— Matt Leung-Harrison (@RiotPhroxzon) February 25, 2023

PBE Bug & Feedback Thread: Yuumi Rework

Base Stats

Health Growth: 84 -> 69
Base Mana 400 -> 440

Feline Friendship (P)

When Yuumi’s spells or attacks affect champions, she heals herself and charges a heal for her allies. If she Attaches within the next 4s, she brings herself to her ally. While Attached, this effect automatically occurs.

While Attached, Yuumi builds Friendship whenever her Ally kills champions and minions. Each ally has their own unique Friendship score. While attached to her Best Friend, her abilities gain bonus effects.

Cooldown: 20s-10s (levels 1-11)
Heal Amount: 20-105 (+15% AP) levels 1-18
While her Passive is ready, Yuumi’s Auto Attack range is increased by 50.

Prowling Projectile (Q)

Yuumi fires a missile that Slows the first enemy hit. If cast while Attached, Yuumi can control the missile for a short period before it becomes Empowered, greatly accelerating and Slowing enemies by an increased amount.

Best Friend Bonus: The Slow will always be empowered and hitting enemy champions also grants 10/12/14/16/18/20 (+10% AP) On-Hit damage to her ally for 5 seconds. This damage is increased by up to 75% based on her Ally’s Critical Strike Chance.

Cooldown: 7.5/7.25/7.0/6.75/6.5/6.25s
Mana Cost: 50 at all ranks
Base Damage: 60/90/120/150/180/210 (+20% AP)
Base Slow Amount: 20% decaying over 1s
Empowered Slow Amount: 55/60/65/70/75/80% decaying over 2s
Empowered Damage: 80/140/200/260/320/380 (+35% AP)
Missile Width: 65 -> 55
Reveals targets hit by the ability

 

 

You and Me! (W)

Adaptive Force to Yuumi/Ally: Removed

No longer counts for Aery

Best Friend Bonus: Yuumi gains an additional 10-20% Heal & Shield Power (based on Ally level) and her Anchored ally gains 3/5/7/9/11 (+4% AP) On-Hit healing.
This is affected by Yuumi’s Heal & Shield Power.

 

 

Zoomies (E)

[NEW] Now Shields allies instead of Healing

Cooldown: 12/11.5/11/10.5/10s
Mana Cost: 80/90/100/110/120
Shield Granted: 90/120/150/180/210 (+30% AP)
Move Speed: 20% while the Shield persists
Attack Speed: 35% (+8% per 100 AP)
Restores 20/24/28/32/36 Mana to her Anchor (not herself), increased by up to 100% based on their missing Mana (30% to 80% missing mana)

No Best Friend Bonus, all allies can be saved by Yuumi

 

Final Chapter (R)

For 3.5s, Yuumi fires 5 magical waves that affect enemies and allies. If cast while attached, Yuumi can steer the waves to follow her mouse.

For Ally Champions, the waves heal. The heal is increased by 130% on her Best Friend. All excess healing is converted to a shield, lasting 3s after the ability ends.

For all enemies, the waves deal damage and apply a stacking slow.

Cooldown: 110/100/90s -> 120/110/100s
Damage Per Wave: 60/80/100 (+20% AP) -> 75/100/125 (+20% AP)
Heal Amount Per Wave: 35/50/65 (+15% AP)
Slow Duration: 1.25s
Slow Amount: 10% + 10% additive per wave hit (max 50% slow)
Best Friend Bonus: Waves also grant Yuumi’s best friend 20/40/60 (+10% AP) Armor and Magic Resistance for the duration of the spell.

 

Azir Changes

Stats:

Base HP: 622 >> 550
Armor Growth: 4.2 << 5.0
Attack Damage: 52 + 2.8 >> 55 + 3.5
Base Mana: 380 >> 320
Mana Growth: 36 >> 40
Attack Speed Ratio and Base: .625 >> .694
Attack speed growth: 3% >> 4%

P – Shurima’s Legacy

Duration: 60s >> 30s
CD: 180s >> 90s
Damage: 150 + 4 per minute +15% AP pysical dmg >> 230-410 based on azirs level + 4-% AP magic dmg
[Removed] 37.5% bonus damage to champions
[New] Applies Azir spell effects as a single target spell
Health: 2550 >> 3000
Armor: 60+1 per minute >> 30-90 based on Azis level
Magic Resist: 100 + 1 per minute >> 30-90 based on Azirs level
Reduction While far or dead: 100 armor >> 100 armor and magic resist

Q – Conquering Sands

Magic Damage: 70/90/110/130/150 + 30% AP >>
60/80/100/120/140 + 35% AP [200 AP required to buff]
Mana Cost: 55 >> 65/70/75/80/85

W- Arise!

Mana Cost: 40 >> 30
[NEW] Solider Damage: 50/60/70/80/90 + 60% AP
Magic dmg: 50-150 + 55% AP >> 50-200 + 60%AP
[REMOVED] Passive Attack Speed
[REMOVED] 3 Solider bonus attack speed

E – Shifting Sands

Mana Cost: 60 >> 45

 

 

Icons

Xayah and Rakan icons have been updated!
(they have been flipped so they can match in loading screen!)

      

 

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